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30920-Mohamed

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Professional Summary:
Mohamed Sherif Abdelraouf is a dedicated 3D artist specializing in the creation of assets for video games. With a focus on hard surface and low-poly modeling, as well as rigging and animations, Mohamed has demonstrated his proficiency through active participation in game jams and the completion of various projects. He continuously seeks to enhance his skills, recently delving into sculpting and character modeling to broaden his expertise. Mohamed's commitment to learning and improvement, coupled with his creative aptitude and adaptability, positions him as a valuable asset in the field of 3D art and game development.

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SKU: MF-2443-N0DVT

Categories: 3D Designer

Job status: Full-Time - On Site, Part-Time - On Site, Work From Home

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Summary/Objective:
Mohamed Sherif Abdelraouf is a skilled 3D artist specializing in hard surface and low-poly modeling for video games. With experience in rigging and simple animations, Mohamed is currently focused on honing his skills in sculpting and character modeling. He has actively participated in game jams, demonstrating a commitment to continuous learning and improvement.

Work Experience:
Forest Restoration Video Game:
Participated in Brackey's Game Jam, contributing to asset creation and bear animations within a tight deadline.
Iron Fist Needs Glasses Video Game:
Contributed to asset creation, including rocks, stones, houses, and castle modules, for Nexus Game Jam. Learned the importance of creating modular assets for game development.
Stylized Cannon 3D Object:
Utilized Blender's Shape Keys for animations and refined the stylized workflow for better element cohesion.
 

Skills:
Hard surface modeling
Rigging
Character modeling
Low-poly modeling
Sculpting
 

Career Progression:
Mohamed's career progression demonstrates hands-on experience in various aspects of 3D modeling and game development, showcasing his growth from participating in game jams to refining his skills in specific areas like asset creation and animations.

Consistency and Accuracy:
The CV lacks specific details about the duration and scale of projects worked on.
No formal education or certifications are mentioned.
Strengths:
Proficient in various aspects of 3D modeling, including hard surface, low-poly, and character modeling.
Experience in rigging and animations for video games.
Actively participates in game jams, demonstrating a passion for continuous learning and improvement.
Areas for Improvement:
Providing more details about the duration, scope, and impact of projects worked on.
Including any formal education or certifications relevant to 3D modeling and game development.
Soft Skills:
Adaptability
Creativity
Problem-solving
Teamwork
 

Professional Summary:
Mohamed Sherif Abdelraouf is a dedicated 3D artist specializing in the creation of assets for video games. With a focus on hard surface and low-poly modeling, as well as rigging and animations, Mohamed has demonstrated his proficiency through active participation in game jams and the completion of various projects. He continuously seeks to enhance his skills, recently delving into sculpting and character modeling to broaden his expertise. Mohamed's commitment to learning and improvement, coupled with his creative aptitude and adaptability, positions him as a valuable asset in the field of 3D art and game development.


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